Warcraft
Honor
How A Player Took The World Of Warcraft By
Storm
And Made 75,000 Honor In Only
2 Days...
World of Warcraft: Introduction
During 2004 the gaming company Blizzard
released their MMORPG (Massively Multiplayer Online Role
Playing Game), World of Warcraft, to the public. Few, if any,
could have predicted the success this game would achieve and
it's impact on the industry.
Nearly three years later, World of Warcraft
has 8 million subscribers, controlling over 50% of the MMORPG
market share. It has shattered boundaries and taken this genre
and the gaming industry as a whole to a different level.
If there were a survey done asking people
whether they would spend $70 and then $15 a month for a game,
few would say yes. Yet 8 million people pay this fee in order
to play one of the greatest games ever created. World of
Warcraft is a computer-based online game where people can set
up a virtual character and then adventure through the world of
Azeroth.
There are 9 various classes, 8 different
races, and two conflicting factions to choose from. The game's
endless possibilities begin with the long journey of leveling.
Your character starts as level 1 and must work his way to level
70 by killing mobs, completing quests, and grouping with other
people to enter instances (enclosed areas with very tough
beasts that drop exceptional gear for your character). The
grind to level 70 takes days of actual time spent, meaning it
takes weeks to get to level 70.

The grueling time spent to reaching level 70
is not only an adventure but also a stepping stone to a whole
different experience. Once one reaches the maximum level they
enter a whole new phase of grueling work to obtain gear
suitable for their level. A player must spend many hours
working to obtain gear through various means that are usually
separated into two categories: PvE and PvP. PvE stands for
Player versus Environment, meaning characters join guilds
filled with other players and work together in tough instances
in order to obtain better gear. PvP stands for Player versus
Player, where characters either fight the opposing faction in
Battlegrounds (large areas where both Factions clash for
valuable resources and flags) or both factions in Arenas (small
scale, and very organized, battles where players create teams
and face other teams for valuable points. Eventually you start
to gear up and are then able to access more competitive and
harder areas of the game.
Many people wonder why a person would be
willing to invest so much time just to be able to be
competitive and to have fun. The time spent leveling and
gearing up is grueling and frustrating, but the reasons people
do it are endless. Both PvE and PvP can be related to team
sports (PvP has actually started to become an e-sport, which I
will talk about in another article), where people work together
to either defeat bosses (extremely hard beasts found in PvE
instances) or to kill the opposing faction. Most people not
only do it for the experience but also the respect you receive
from other players when you become one of the best. The best
PvE guilds and best PvP teams are renowned throughout the World
of Warcraft Community and players would give up anything to
play on them. The experience someone gets from playing World of
Warcraft is hard to describe to a non-player, but I can attest
to that it has been more fun for me than most activities I have
done. World of Warcraft is currently the most popular game in
the United States and will continue to be for quite some
time.


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Thinecrons World Of
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